link: SOLID
Open Closed Principle
Overview
Classes should be open for extension but closed for modification.
The Open/Closed Principle (OCP) is a fundamental rule in object-oriented programming. It encourages classes and other software parts to be extendable without needing to change the existing code. This principle is all about making a system strong and easy to maintain. It means you can add new features without causing problems in what’s already there.
Abstract
Following the OCP prevents problems in existing features when you add new ones. It makes updating and expanding the software simpler. Essentially, you can add new features by creating new classes that build upon the existing ones, without having to touch the existing code.
Content
Principle Explained
The OCP promotes designing classes that are both open to extension and closed to modifications:
Important
- Extendable: You can extend the functionalities of a class through subclasses.
- Non-modifiable: Once completed, the original class should not need to be modified to add new features.
Practical Application
When you follow the Open Closed Principle (OCP), you usually use interfaces or abstract classes. This helps create a codebase that can easily grow without having to change what’s already there. By doing this, you keep your system intact and ready to adjust to new needs or changes.
Practical Example
Consider a banking application with various account types each having different rules and interest calculations.
Initial Implementation: The initial class design directly incorporates multiple account types, leading to a rigid and difficult-to-modify structure.
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Refactored Implementation: By abstracting common functionalities into an interface and implementing specific behaviors in separate classes, we adhere to OCP.
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This approach allows each account type to maintain its unique implementation while adhering to a common interface, facilitating easy expansions or modifications without altering the existing codebase.
Above code is implementing both OCP and SRP principle, as each class is doing a single task and we are not modifying class and only doing an extension.
Summary
Summary
The Open/Closed Principle is instrumental in developing software that is capable of growing and changing with minimal disturbance to existing functionality. By designing software systems that are open for extension but closed for modification, developers can add new features with ease while maintaining stability in the existing code.